forked from kofal.net/zmk
refactor(core): Extra position state change data struct.
* Separate header and data struct for the event. * Remove duplicate struct in split code.
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@@ -92,7 +92,7 @@ static struct position_state_changed *find_captured_keydown_event(uint32_t posit
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continue;
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}
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struct position_state_changed *position_event = cast_position_state_changed(eh);
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if (position_event->position == position && position_event->state) {
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if (position_event->data.position == position && position_event->data.state) {
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last_match = position_event;
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}
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}
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@@ -143,8 +143,9 @@ static void release_captured_events() {
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if (is_position_state_changed(captured_event)) {
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struct position_state_changed *position_event =
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cast_position_state_changed(captured_event);
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LOG_DBG("Releasing key position event for position %d %s", position_event->position,
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(position_event->state ? "pressed" : "released"));
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LOG_DBG("Releasing key position event for position %d %s",
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position_event->data.position,
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(position_event->data.state ? "pressed" : "released"));
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} else {
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struct keycode_state_changed *modifier_event =
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cast_keycode_state_changed(captured_event);
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@@ -391,12 +392,12 @@ static int position_state_changed_listener(const struct zmk_event_header *eh) {
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struct position_state_changed *ev = cast_position_state_changed(eh);
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if (undecided_hold_tap == NULL) {
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LOG_DBG("%d bubble (no undecided hold_tap active)", ev->position);
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LOG_DBG("%d bubble (no undecided hold_tap active)", ev->data.position);
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return ZMK_EV_EVENT_BUBBLE;
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}
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if (undecided_hold_tap->position == ev->position) {
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if (ev->state) { // keydown
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if (undecided_hold_tap->position == ev->data.position) {
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if (ev->data.state) { // keydown
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LOG_ERR("hold-tap listener should be called before before most other listeners!");
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return ZMK_EV_EVENT_BUBBLE;
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} else { // keyup
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@@ -408,23 +409,23 @@ static int position_state_changed_listener(const struct zmk_event_header *eh) {
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// If these events were queued, the timer event may be queued too late or not at all.
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// We make a timer decision before the other key events are handled if the timer would
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// have run out.
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if (ev->timestamp >
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if (ev->data.timestamp >
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(undecided_hold_tap->timestamp + undecided_hold_tap->config->tapping_term_ms)) {
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decide_hold_tap(undecided_hold_tap, HT_TIMER_EVENT);
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}
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if (!ev->state && find_captured_keydown_event(ev->position) == NULL) {
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if (!ev->data.state && find_captured_keydown_event(ev->data.position) == NULL) {
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// no keydown event has been captured, let it bubble.
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// we'll catch modifiers later in modifier_state_changed_listener
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LOG_DBG("%d bubbling %d %s event", undecided_hold_tap->position, ev->position,
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ev->state ? "down" : "up");
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LOG_DBG("%d bubbling %d %s event", undecided_hold_tap->position, ev->data.position,
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ev->data.state ? "down" : "up");
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return ZMK_EV_EVENT_BUBBLE;
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}
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LOG_DBG("%d capturing %d %s event", undecided_hold_tap->position, ev->position,
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ev->state ? "down" : "up");
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LOG_DBG("%d capturing %d %s event", undecided_hold_tap->position, ev->data.position,
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ev->data.state ? "down" : "up");
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capture_event(eh);
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decide_hold_tap(undecided_hold_tap, ev->state ? HT_OTHER_KEY_DOWN : HT_OTHER_KEY_UP);
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decide_hold_tap(undecided_hold_tap, ev->data.state ? HT_OTHER_KEY_DOWN : HT_OTHER_KEY_UP);
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return ZMK_EV_EVENT_CAPTURED;
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}
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