fix(core): Generate correct keymap layer names for all builds (#3047)

Properly account for studio and non-studio builds for the generation of
the layer names stored within the keymap system.

Fixes #3045
This commit is contained in:
Pete Johanson
2025-08-26 03:26:20 -06:00
committed by GitHub
parent f09e551929
commit 0b5a103c18
2 changed files with 15 additions and 13 deletions

View File

@@ -74,12 +74,7 @@ static uint8_t keymap_layer_orders[ZMK_KEYMAP_LAYERS_LEN];
#define KEYMAP_VAR(_name, _opts, no_init) \
static _opts struct zmk_behavior_binding _name[ZMK_KEYMAP_LAYERS_LEN][ZMK_KEYMAP_LEN] = { \
COND_CODE_0( \
no_init, \
(COND_CODE_1(IS_ENABLED(CONFIG_ZMK_STUDIO), \
(DT_INST_FOREACH_CHILD_SEP(0, TRANSFORMED_LAYER, (, ))), \
(DT_INST_FOREACH_CHILD_STATUS_OKAY_SEP(0, TRANSFORMED_LAYER, (, ))))), \
(0))};
COND_CODE_0(no_init, (ZMK_KEYMAP_LAYERS_FOREACH_SEP(TRANSFORMED_LAYER, (, ))), (0))};
KEYMAP_VAR(zmk_keymap, COND_CODE_1(IS_ENABLED(CONFIG_ZMK_KEYMAP_SETTINGS_STORAGE), (), (const)),
IS_ENABLED(CONFIG_ZMK_STUDIO))
@@ -89,14 +84,14 @@ KEYMAP_VAR(zmk_keymap, COND_CODE_1(IS_ENABLED(CONFIG_ZMK_KEYMAP_SETTINGS_STORAGE
KEYMAP_VAR(zmk_stock_keymap, const, 0)
static char zmk_keymap_layer_names[ZMK_KEYMAP_LAYERS_LEN][CONFIG_ZMK_KEYMAP_LAYER_NAME_MAX_LEN] = {
DT_INST_FOREACH_CHILD_SEP(0, LAYER_NAME, (, ))};
ZMK_KEYMAP_LAYERS_FOREACH_SEP(LAYER_NAME, (, ))};
static uint32_t changed_layer_names = 0;
#else
static const char *zmk_keymap_layer_names[ZMK_KEYMAP_LAYERS_LEN] = {
DT_INST_FOREACH_CHILD_SEP(0, LAYER_NAME, (, ))};
ZMK_KEYMAP_LAYERS_FOREACH_SEP(LAYER_NAME, (, ))};
#endif