refactor(behaviors): Make label property optional

Changed all code (except for layer names) which used the label property
to use DEVICE_DT_NAME() instead, which uses the label if set or falls
back to the full node name. This matches how Zephyr determines the node
names used with device_get_binding() and allows us to start removing the
deprecated label property from things.
This commit is contained in:
Joel Spadin
2023-09-05 11:35:51 -05:00
parent dbe5dfb1d8
commit 179bdbc41a
15 changed files with 71 additions and 63 deletions

View File

@@ -703,8 +703,8 @@ static int behavior_hold_tap_init(const struct device *dev) {
#define KP_INST(n) \
static struct behavior_hold_tap_config behavior_hold_tap_config_##n = { \
.tapping_term_ms = DT_INST_PROP(n, tapping_term_ms), \
.hold_behavior_dev = DT_PROP(DT_INST_PHANDLE_BY_IDX(n, bindings, 0), label), \
.tap_behavior_dev = DT_PROP(DT_INST_PHANDLE_BY_IDX(n, bindings, 1), label), \
.hold_behavior_dev = DEVICE_DT_NAME(DT_INST_PHANDLE_BY_IDX(n, bindings, 0)), \
.tap_behavior_dev = DEVICE_DT_NAME(DT_INST_PHANDLE_BY_IDX(n, bindings, 1)), \
.quick_tap_ms = DT_INST_PROP(n, quick_tap_ms), \
.require_prior_idle_ms = DT_INST_PROP(n, global_quick_tap) \
? DT_INST_PROP(n, quick_tap_ms) \