fix(pointing): Temp layer threading protection. (#2729)

fix(pointing): Temp layer threading protection.

Ensure all layer operations occur on the system work queue thread.

Fixes: #2719

fix(pointing): Handle layer events to disable events

Make the temp layer input processor propely handle layers getting
deactivated externally before the temp layer timeout.

Co-authored-by: Nicolas Munnich <98408764+Nick-Munnich@users.noreply.github.com>
This commit is contained in:
Pete Johanson
2025-02-28 18:37:55 -07:00
committed by GitHub
parent 21f54e7238
commit 1e3e62c13d
10 changed files with 219 additions and 18 deletions

View File

@@ -1,4 +1,5 @@
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
@@ -12,3 +13,4 @@ movement_set: Mouse movement set to -3/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
layer_changed: layer 1 state 0
Dispatching handle_layer_state_changed

View File

@@ -1,6 +1,7 @@
Dispatching handle_position_state_changed
Position excluded, continuing
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
@@ -17,5 +18,6 @@ Dispatching handle_position_state_changed
Dispatching handle_position_state_changed
Position not excluded, deactivating layer
layer_changed: layer 1 state 0
Dispatching handle_layer_state_changed
Position excluded, continuing
Dispatching handle_position_state_changed

View File

@@ -1,6 +1,7 @@
Dispatching handle_position_state_changed
Position excluded, continuing
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0

View File

@@ -28,6 +28,7 @@ movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -2/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
@@ -146,3 +147,4 @@ movement_set: Mouse movement set to -9/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
layer_changed: layer 1 state 0
Dispatching handle_layer_state_changed

View File

@@ -0,0 +1,6 @@
s/.*hid_mouse_//p
s/.*set_layer_state: //p
s/.*handle_state_changed_dispatcher: //p
s/.*handle_layer_state_changed: //p
s/.*handle_position_state_changed: //p
s/.*handle_keycode_state_changed: //p

View File

@@ -0,0 +1,31 @@
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -2/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -2/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -3/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
layer_changed: layer 1 state 0
Dispatching handle_layer_state_changed
Deactivating layer that was activated by this processor
layer_changed: layer 1 state 1
Dispatching handle_layer_state_changed
movement_set: Mouse movement set to -1/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -2/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -2/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0
movement_set: Mouse movement set to -3/0
scroll_set: Mouse scroll set to 0/0
movement_set: Mouse movement set to 0/0

View File

@@ -0,0 +1,6 @@
CONFIG_GPIO=n
CONFIG_ZMK_BLE=n
CONFIG_LOG=y
CONFIG_LOG_BACKEND_SHOW_COLOR=n
CONFIG_ZMK_LOG_LEVEL_DBG=y
CONFIG_ZMK_POINTING=y

View File

@@ -0,0 +1,43 @@
#include <dt-bindings/zmk/input_transform.h>
#include <zephyr/dt-bindings/input/input-event-codes.h>
#include <behaviors.dtsi>
#include <input/processors.dtsi>
#include <dt-bindings/zmk/keys.h>
#include <dt-bindings/zmk/kscan_mock.h>
#include <dt-bindings/zmk/pointing.h>
&mmv_input_listener {
input-processors = <&zip_temp_layer 1 500>;
};
/ {
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&mmv MOVE_LEFT &mmv MOVE_UP
&mo 1 &none
>;
};
mkp_layer {
bindings = <&mkp LCLK &mkp RCLK &trans &trans>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_RELEASE(0,0,150)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_RELEASE(1,0,100)
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_RELEASE(0,0,150)
>;
};