refactor(core): Move to stack allocated events.

* Move to local/stack allocated event API that doesn't require
  dynamic allocation/freeing.
* Disable heap, we no longer use alloc/free unless using LVGL.
* Tons of refactors all over to account for the new event approach.
This commit is contained in:
Peter Johanson
2023-03-23 08:56:02 +00:00
committed by Pete Johanson
parent 50e473276f
commit 33209dee1d
24 changed files with 172 additions and 147 deletions

View File

@@ -21,7 +21,7 @@ struct zmk_keycode_state_changed {
ZMK_EVENT_DECLARE(zmk_keycode_state_changed);
static inline struct zmk_keycode_state_changed_event *
static inline struct zmk_keycode_state_changed
zmk_keycode_state_changed_from_encoded(uint32_t encoded, bool pressed, int64_t timestamp) {
uint16_t page = ZMK_HID_USAGE_PAGE(encoded);
uint16_t id = ZMK_HID_USAGE_ID(encoded);
@@ -38,11 +38,10 @@ zmk_keycode_state_changed_from_encoded(uint32_t encoded, bool pressed, int64_t t
implicit_modifiers = SELECT_MODS(encoded);
}
return new_zmk_keycode_state_changed(
(struct zmk_keycode_state_changed){.usage_page = page,
.keycode = id,
.implicit_modifiers = implicit_modifiers,
.explicit_modifiers = explicit_modifiers,
.state = pressed,
.timestamp = timestamp});
return (struct zmk_keycode_state_changed){.usage_page = page,
.keycode = id,
.implicit_modifiers = implicit_modifiers,
.explicit_modifiers = explicit_modifiers,
.state = pressed,
.timestamp = timestamp};
}

View File

@@ -17,8 +17,7 @@ struct zmk_layer_state_changed {
ZMK_EVENT_DECLARE(zmk_layer_state_changed);
static inline struct zmk_layer_state_changed_event *create_layer_state_changed(uint8_t layer,
bool state) {
return new_zmk_layer_state_changed((struct zmk_layer_state_changed){
static inline int raise_layer_state_changed(uint8_t layer, bool state) {
return raise_zmk_layer_state_changed((struct zmk_layer_state_changed){
.layer = layer, .state = state, .timestamp = k_uptime_get()});
}

View File

@@ -19,8 +19,8 @@ struct zmk_mouse_button_state_changed {
ZMK_EVENT_DECLARE(zmk_mouse_button_state_changed);
static inline struct zmk_mouse_button_state_changed_event *
zmk_mouse_button_state_changed_from_encoded(uint32_t encoded, bool pressed, int64_t timestamp) {
return new_zmk_mouse_button_state_changed((struct zmk_mouse_button_state_changed){
static inline int raise_zmk_mouse_button_state_changed_from_encoded(uint32_t encoded, bool pressed,
int64_t timestamp) {
return raise_zmk_mouse_button_state_changed((struct zmk_mouse_button_state_changed){
.buttons = ZMK_HID_USAGE_ID(encoded), .state = pressed, .timestamp = timestamp});
}