forked from kofal.net/zmk
refactor(core): Extra event payloads to own types, refactor API.
* Make it easier to use *just* event payloads by defining the data, and then having event manager macros generate "wrapper structs" * Improve is_*/cast_* APIs to hide details of full event struct. * Create `zmk_event_t` typedef to pass to event handlers. * Bring event names inline w/ consistent `zmk_` prefix.
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@@ -22,14 +22,14 @@ static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event) {
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LOG_DBG("position %d keycode 0x%02X", event.position, binding->param1);
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return ZMK_EVENT_RAISE(
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keycode_state_changed_from_encoded(binding->param1, true, event.timestamp));
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zmk_keycode_state_changed_from_encoded(binding->param1, true, event.timestamp));
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}
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static int on_keymap_binding_released(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event) {
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LOG_DBG("position %d keycode 0x%02X", event.position, binding->param1);
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return ZMK_EVENT_RAISE(
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keycode_state_changed_from_encoded(binding->param1, false, event.timestamp));
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zmk_keycode_state_changed_from_encoded(binding->param1, false, event.timestamp));
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}
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static const struct behavior_driver_api behavior_key_press_driver_api = {
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