forked from kofal.net/zmk
fix(keymaps): Handle matching then-layers.
* Proporly handle multiple conditonal layers w/ the same target `then-layer` values. * Move handling to work callback, to avoid re-entrance for cascading layers enabling other layers.
This commit is contained in:
committed by
Pete Johanson
parent
11ac8c4782
commit
4af3d272fc
@@ -7,6 +7,7 @@
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#define DT_DRV_COMPAT zmk_conditional_layers
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#include <stdint.h>
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#include <kernel.h>
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#include <devicetree.h>
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#include <logging/log.h>
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@@ -19,6 +20,8 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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#if DT_HAS_COMPAT_STATUS_OKAY(DT_DRV_COMPAT)
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static K_SEM_DEFINE(conditional_layer_sem, 1, 1);
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// Conditional layer configuration that activates the specified then-layer when all if-layers are
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// active. With two if-layers, this is referred to as "tri-layer", and is commonly used to activate
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// a third "adjust" layer if and only if the "lower" and "raise" layers are both active.
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@@ -66,22 +69,53 @@ static void conditional_layer_deactivate(int8_t layer) {
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}
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}
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// On layer state changes, examines each conditional layer config to determine if then-layer in the
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// config should activate based on the currently active set of if-layers.
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static int layer_state_changed_listener(const zmk_event_t *ev) {
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for (int i = 0; i < NUM_CONDITIONAL_LAYER_CFGS; i++) {
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const struct conditional_layer_cfg *cfg = CONDITIONAL_LAYER_CFGS + i;
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zmk_keymap_layers_state_t mask = cfg->if_layers_state_mask;
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static bool conditional_layer_updates_needed;
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// Activate then-layer if and only if all if-layers are already active. Note that we
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// reevaluate the current layer state for each config since activation of one layer can also
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// trigger activation of another.
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if ((zmk_keymap_layer_state() & mask) == mask) {
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conditional_layer_activate(cfg->then_layer);
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} else {
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conditional_layer_deactivate(cfg->then_layer);
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conditional_layer_updates_needed = true;
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// Semaphore ensures we don't re-enter the loop in the middle of doing update, and
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// ensures that "waterfalling layer updates" are all processed to trigger subsequent
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// nested conditional layers properly.
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if (k_sem_take(&conditional_layer_sem, K_NO_WAIT) < 0) {
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return 0;
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}
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while (conditional_layer_updates_needed) {
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int8_t max_then_layer = -1;
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uint32_t then_layers = 0;
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uint32_t then_layer_state = 0;
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conditional_layer_updates_needed = false;
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// On layer state changes, examines each conditional layer config to determine if then-layer
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// in the config should activate based on the currently active set of if-layers.
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for (int i = 0; i < NUM_CONDITIONAL_LAYER_CFGS; i++) {
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const struct conditional_layer_cfg *cfg = CONDITIONAL_LAYER_CFGS + i;
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zmk_keymap_layers_state_t mask = cfg->if_layers_state_mask;
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then_layers |= BIT(cfg->then_layer);
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max_then_layer = MAX(max_then_layer, cfg->then_layer);
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// Activate then-layer if and only if all if-layers are already active. Note that we
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// reevaluate the current layer state for each config since activation of one layer can
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// also trigger activation of another.
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if ((zmk_keymap_layer_state() & mask) == mask) {
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then_layer_state |= BIT(cfg->then_layer);
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}
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}
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for (uint8_t layer = 0; layer <= max_then_layer; layer++) {
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if ((BIT(layer) & then_layers) != 0U) {
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if ((BIT(layer) & then_layer_state) != 0U) {
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conditional_layer_activate(layer);
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} else {
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conditional_layer_deactivate(layer);
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}
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}
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}
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}
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k_sem_give(&conditional_layer_sem);
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return 0;
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}
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