Kyria left/right overlays, matrix transform fixes

* Refactor Kyria into separate left/right "revisions"
  of the Kyria shield, and include central
  kyria.dtsi file with common definition.
* Fixes for keymaps to work fully with matrix
  transforms that override effective rows/columns.
* Add ability for matrix transform to do row/col
  offsets, which is needed for split keyboards.
This commit is contained in:
Pete Johanson
2020-06-27 00:16:15 -04:00
parent f84a41de3e
commit 5ffd95694f
11 changed files with 98 additions and 72 deletions

View File

@@ -4,6 +4,16 @@
#define ZMK_MATRIX_NODE_ID DT_CHOSEN(zmk_kscan)
#if DT_HAS_CHOSEN(zmk_matrix_transform)
#define ZMK_KEYMAP_TRANSFORM_NODE DT_CHOSEN(zmk_matrix_transform)
#define ZMK_KEYMAP_LEN DT_PROP_LEN(ZMK_KEYMAP_TRANSFORM_NODE, map)
#define ZMK_MATRIX_ROWS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE,rows)
#define ZMK_MATRIX_COLS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE,columns)
#else /* DT_HAS_CHOSEN(zmk_matrix_transform) */
#if DT_NODE_HAS_PROP(ZMK_MATRIX_NODE_ID,row_gpios)
#define ZMK_MATRIX_ROWS DT_PROP_LEN(ZMK_MATRIX_NODE_ID,row_gpios)
#define ZMK_MATRIX_COLS DT_PROP_LEN(ZMK_MATRIX_NODE_ID,col_gpios)
@@ -15,3 +25,6 @@
#define ZMK_MATRIX_COLS DT_PROP(ZMK_MATRIX_NODE_ID,columns)
#endif
#define ZMK_KEYMAP_LEN (ZMK_MATRIX_COLS * ZMK_MATRIX_ROWS)
#endif /* !DT_HAS_CHOSEN(zmk_matrix_transform) */