forked from kofal.net/zmk
feat(mouse): Add mouse move and scroll support (#2477)
* feat(mouse): Add mouse move and scroll support
* Use Zephyr input subsystem for all pointers.
* Input processors for modifying events, e.g. scaling, swapping
codes, temporary (mouse) layers, etc.
* Mouse move/scroll behaviors.
* Infrastructure in place for physical pointer input devices.
* feat: Add input split support.
* docs: Add initial pointer docs.
---------
Co-authored-by: Cem Aksoylar <caksoylar@users.noreply.github.com>
Co-authored-by: Alexander Krikun <krikun98@gmail.com>
Co-authored-by: Robert U <urob@users.noreply.github.com>
Co-authored-by: Shawn Meier <ftc@users.noreply.github.com>
Co-authored-by: Chris Andreae <chris@andreae.gen.nz>
Co-authored-by: Anant Thazhemadam <47104651+thazhemadam@users.noreply.github.com>
Co-authored-by: Erik Tollerud <erik.tollerud@gmail.com>
Co-authored-by: Nicolas Munnich <98408764+Nick-Munnich@users.noreply.github.com>
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27
app/tests/pointing/mkp/native_posix.keymap
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27
app/tests/pointing/mkp/native_posix.keymap
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#include <behaviors.dtsi>
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#include <dt-bindings/zmk/keys.h>
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#include <dt-bindings/zmk/kscan_mock.h>
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#include <dt-bindings/zmk/mouse.h>
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/ {
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keymap {
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compatible = "zmk,keymap";
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default_layer {
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bindings = <
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&mkp LCLK &none
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&none &mkp RCLK
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>;
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};
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};
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};
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&kscan {
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events = <
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ZMK_MOCK_PRESS (0,0,100)
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ZMK_MOCK_PRESS (1,1,100)
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ZMK_MOCK_RELEASE(1,1, 10)
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ZMK_MOCK_RELEASE(0,0, 10)
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>;
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};
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