lint: add (void) parameter to pass -Wstrict-prototypes

Note there was one place where a non-strict prototype was actually being used
with an argument, in `zmk_hog_init`. In this case, the actual argument type was
added instead.
This commit is contained in:
Chris Andreae
2023-12-18 22:16:19 +09:00
committed by Pete Johanson
parent 5257cde1f5
commit 7a5155f36e
28 changed files with 117 additions and 109 deletions

View File

@@ -42,7 +42,7 @@ struct backlight_state {
static struct backlight_state state = {.brightness = CONFIG_ZMK_BACKLIGHT_BRT_START,
.on = IS_ENABLED(CONFIG_ZMK_BACKLIGHT_ON_START)};
static int zmk_backlight_update() {
static int zmk_backlight_update(void) {
uint8_t brt = zmk_backlight_get_brt();
LOG_DBG("Update backlight brightness: %d%%", brt);
@@ -98,7 +98,7 @@ static int zmk_backlight_init(const struct device *_arg) {
return zmk_backlight_update();
}
static int zmk_backlight_update_and_save() {
static int zmk_backlight_update_and_save(void) {
int rc = zmk_backlight_update();
if (rc != 0) {
return rc;
@@ -112,20 +112,20 @@ static int zmk_backlight_update_and_save() {
#endif
}
int zmk_backlight_on() {
int zmk_backlight_on(void) {
state.brightness = MAX(state.brightness, CONFIG_ZMK_BACKLIGHT_BRT_STEP);
state.on = true;
return zmk_backlight_update_and_save();
}
int zmk_backlight_off() {
int zmk_backlight_off(void) {
state.on = false;
return zmk_backlight_update_and_save();
}
int zmk_backlight_toggle() { return state.on ? zmk_backlight_off() : zmk_backlight_on(); }
int zmk_backlight_toggle(void) { return state.on ? zmk_backlight_off() : zmk_backlight_on(); }
bool zmk_backlight_is_on() { return state.on; }
bool zmk_backlight_is_on(void) { return state.on; }
int zmk_backlight_set_brt(uint8_t brightness) {
state.brightness = MIN(brightness, BRT_MAX);
@@ -133,14 +133,14 @@ int zmk_backlight_set_brt(uint8_t brightness) {
return zmk_backlight_update_and_save();
}
uint8_t zmk_backlight_get_brt() { return state.on ? state.brightness : 0; }
uint8_t zmk_backlight_get_brt(void) { return state.on ? state.brightness : 0; }
uint8_t zmk_backlight_calc_brt(int direction) {
int brt = state.brightness + (direction * CONFIG_ZMK_BACKLIGHT_BRT_STEP);
return CLAMP(brt, 0, BRT_MAX);
}
uint8_t zmk_backlight_calc_brt_cycle() {
uint8_t zmk_backlight_calc_brt_cycle(void) {
if (state.brightness == BRT_MAX) {
return 0;
} else {