Implement momentary layer + transparent behaviors

* Implement "momentary layer" behavior with `&mo`
  reference.
* Implement basic "transparent" behavior with `&trans`
  reference.
This commit is contained in:
Pete Johanson
2020-06-21 21:56:49 -04:00
parent 223edf05ad
commit 93635077e6
8 changed files with 144 additions and 3 deletions

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/*
* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_momentary_layer
#include <device.h>
#include <drivers/behavior.h>
#include <logging/log.h>
#include <zmk/events.h>
#include <zmk/keymap.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_mo_config { };
struct behavior_mo_data { };
static int behavior_mo_init(struct device *dev)
{
return 0;
};
static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
{
LOG_DBG("position %d layer %d", position, layer);
return zmk_keymap_layer_activate(layer);
}
static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
{
LOG_DBG("position %d layer %d", position, layer);
return zmk_keymap_layer_deactivate(layer);
}
static const struct behavior_driver_api behavior_mo_driver_api = {
.binding_pressed = on_keymap_binding_pressed,
.binding_released = on_keymap_binding_released
};
static const struct behavior_mo_config behavior_mo_config = {};
static struct behavior_mo_data behavior_mo_data;
DEVICE_AND_API_INIT(behavior_mo, DT_INST_LABEL(0), behavior_mo_init,
&behavior_mo_data,
&behavior_mo_config,
APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
&behavior_mo_driver_api);

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/*
* Copyright (c) 2020 Peter Johanson <peter@peterjohanson.com>
*
* SPDX-License-Identifier: MIT
*/
#define DT_DRV_COMPAT zmk_behavior_transparent
#include <device.h>
#include <power/reboot.h>
#include <drivers/behavior.h>
#include <logging/log.h>
LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
struct behavior_transparent_config { };
struct behavior_transparent_data { };
static int behavior_transparent_init(struct device *dev)
{
return 0;
};
static int on_keymap_binding_pressed(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
{
return 1;
}
static int on_keymap_binding_released(struct device *dev, u32_t position, u32_t _param1, u32_t _param2)
{
return 1;
}
static const struct behavior_driver_api behavior_transparent_driver_api = {
.binding_pressed = on_keymap_binding_pressed,
.binding_released = on_keymap_binding_released,
};
static const struct behavior_transparent_config behavior_transparent_config = {};
static struct behavior_transparent_data behavior_transparent_data;
DEVICE_AND_API_INIT(behavior_transparent, DT_INST_LABEL(0), behavior_transparent_init,
&behavior_transparent_data,
&behavior_transparent_config,
APPLICATION, CONFIG_KERNEL_INIT_PRIORITY_DEFAULT,
&behavior_transparent_driver_api);