refactor: Replace tabs with spaces

Standardized indentation to use spaces with a new pre-commit hook.
This commit is contained in:
Joel Spadin
2023-04-22 23:25:56 -05:00
committed by Pete Johanson
parent 32ae776c42
commit 94061bb916
613 changed files with 11572 additions and 11567 deletions

View File

@@ -4,8 +4,8 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,8 +4,8 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,500)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,500)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -4,10 +4,10 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(1,1,10) /*ctrl*/
ZMK_MOCK_PRESS(0,0,100) /*mt f-shift */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(1,1,10) /*ctrl*/
ZMK_MOCK_PRESS(0,0,100) /*mt f-shift */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(1,1,10) /*ctrl*/
ZMK_MOCK_PRESS(0,0,50) /*mt f-shift */
ZMK_MOCK_RELEASE(1,1,300)
/*timer*/
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(1,1,10) /*ctrl*/
ZMK_MOCK_PRESS(0,0,50) /*mt f-shift */
ZMK_MOCK_RELEASE(1,1,300)
/*timer*/
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,10 +4,10 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(1,0,10) /*d*/
ZMK_MOCK_PRESS(0,0,100) /*mt f-shift */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(1,0,10) /*d*/
ZMK_MOCK_PRESS(0,0,100) /*mt f-shift */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,10 +4,10 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(1,0,10) /* d */
ZMK_MOCK_PRESS(0,0,100) /* mt f-shift */
ZMK_MOCK_RELEASE(1,0,400)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(1,0,10) /* d */
ZMK_MOCK_PRESS(0,0,100) /* mt f-shift */
ZMK_MOCK_RELEASE(1,0,400)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(0,1,200)
/* timer fires */
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(0,1,200)
/* timer fires */
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_RELEASE(1,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_RELEASE(1,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* timer */
>;
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* timer */
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_RELEASE(0,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_RELEASE(0,0,200)
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
>;
};

View File

@@ -5,10 +5,10 @@
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -3,43 +3,43 @@
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_balanced {
compatible = "zmk,behavior-hold-tap";
label = "MOD_TAP";
#binding-cells = <2>;
flavor = "balanced";
tapping_term_ms = <300>;
bindings = <&kp>, <&kp>;
retro-tap;
};
};
behaviors {
ht_bal: behavior_balanced {
compatible = "zmk,behavior-hold-tap";
label = "MOD_TAP";
#binding-cells = <2>;
flavor = "balanced";
tapping_term_ms = <300>;
bindings = <&kp>, <&kp>;
retro-tap;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &none
&kp D &none>;
};
};
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &none
&kp D &none>;
};
};
};
&kscan {
events = <
/* tap */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* retro tap */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,10)
/* hold */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
/* tap */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* retro tap */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,10)
/* hold */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,8 +4,8 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,500)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,500)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,1,200) // non trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,1,200) // non trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -4,11 +4,11 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,0,200) // trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,200)
ZMK_MOCK_PRESS(1,0,200) // trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

View File

@@ -3,27 +3,27 @@
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
hold-trigger-key-positions = <2>;
};
};
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&kp D &kp E>;
};
};
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&kp D &kp E>;
};
};
};

View File

@@ -6,12 +6,12 @@
&ht_bal { hold-trigger-on-release; };
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10) // mod 1
ZMK_MOCK_PRESS(0,1,10) // mod 2
ZMK_MOCK_PRESS(1,1,10) // not trigger position
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,10) // mod 1
ZMK_MOCK_PRESS(0,1,10) // mod 2
ZMK_MOCK_PRESS(1,1,10) // not trigger position
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -6,12 +6,12 @@
&ht_bal { hold-trigger-on-release; };
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,10) // mod 1
ZMK_MOCK_PRESS(0,1,10) // mod 2
ZMK_MOCK_PRESS(1,0,10) // trigger position
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(0,0,10) // mod 1
ZMK_MOCK_PRESS(0,1,10) // mod 2
ZMK_MOCK_PRESS(1,0,10) // trigger position
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,1,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -4,13 +4,13 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
ZMK_MOCK_PRESS(1,0,10) // trigger key
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,1,400) // not trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
ZMK_MOCK_PRESS(1,0,10) // trigger key
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_PRESS(1,1,400) // not trigger key
/* timer fires */
ZMK_MOCK_RELEASE(1,1,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -4,22 +4,22 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
/* tap */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* normal quick tap */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,400)
/* hold */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,400)
/* global quick tap */
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
events = <
/* tap */
ZMK_MOCK_PRESS(0,0,10)
ZMK_MOCK_RELEASE(0,0,10)
/* normal quick tap */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(0,0,400)
/* hold */
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,400)
/* global quick tap */
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_PRESS(0,0,400)
ZMK_MOCK_RELEASE(1,0,10)
ZMK_MOCK_RELEASE(0,0,10)
>;
};

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@@ -4,17 +4,17 @@
#include "../behavior_keymap.dtsi"
&kscan {
events = <
/* hold the first mod tap */
ZMK_MOCK_PRESS(0,0,400)
/* hold the second mod tap */
ZMK_MOCK_PRESS(0,1,400)
/* press the normal key */
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
events = <
/* hold the first mod tap */
ZMK_MOCK_PRESS(0,0,400)
/* hold the second mod tap */
ZMK_MOCK_PRESS(0,1,400)
/* press the normal key */
ZMK_MOCK_PRESS(1,0,10)
ZMK_MOCK_RELEASE(1,0,10)
/* release the hold taps */
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
/* release the hold taps */
ZMK_MOCK_RELEASE(0,0,10)
ZMK_MOCK_RELEASE(0,1,10)
>;
};

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@@ -3,27 +3,27 @@
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_balanced {
compatible = "zmk,behavior-hold-tap";
label = "MOD_TAP";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <300>;
bindings = <&kp>, <&kp>;
global-quick-tap;
};
};
behaviors {
ht_bal: behavior_balanced {
compatible = "zmk,behavior-hold-tap";
label = "MOD_TAP";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <300>;
bindings = <&kp>, <&kp>;
global-quick-tap;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL C
&kp D &none>;
};
};
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL C
&kp D &none>;
};
};
};

View File

@@ -3,26 +3,26 @@
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
};
};
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
quick-tap-ms = <200>;
bindings = <&kp>, <&kp>;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&kp D &kp RIGHT_CONTROL>;
};
};
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&kp D &kp RIGHT_CONTROL>;
};
};
};

View File

@@ -3,39 +3,39 @@
#include <dt-bindings/zmk/kscan_mock.h>
/ {
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
bindings = <&kp>, <&kp>;
};
};
behaviors {
ht_bal: behavior_hold_tap_balanced {
compatible = "zmk,behavior-hold-tap";
label = "HOLD_TAP_BALANCED";
#binding-cells = <2>;
flavor = "balanced";
tapping-term-ms = <300>;
bindings = <&kp>, <&kp>;
};
};
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
keymap {
compatible = "zmk,keymap";
label ="Default keymap";
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&ht_bal LEFT_GUI H &ht_bal LEFT_ALT L
>;
};
};
default_layer {
bindings = <
&ht_bal LEFT_SHIFT F &ht_bal LEFT_CONTROL J
&ht_bal LEFT_GUI H &ht_bal LEFT_ALT L
>;
};
};
};
&kscan {
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(0,1,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_PRESS(1,1,100)
ZMK_MOCK_RELEASE(0,0,100)
ZMK_MOCK_RELEASE(0,1,100)
ZMK_MOCK_RELEASE(1,0,100)
ZMK_MOCK_RELEASE(1,1,100)
>;
events = <
ZMK_MOCK_PRESS(0,0,100)
ZMK_MOCK_PRESS(0,1,100)
ZMK_MOCK_PRESS(1,0,100)
ZMK_MOCK_PRESS(1,1,100)
ZMK_MOCK_RELEASE(0,0,100)
ZMK_MOCK_RELEASE(0,1,100)
ZMK_MOCK_RELEASE(1,0,100)
ZMK_MOCK_RELEASE(1,1,100)
>;
};