Some initial work on behavior bindings for keymaps

This commit is contained in:
Pete Johanson
2020-06-19 15:32:33 -04:00
parent 865f41a46d
commit c23d752917
19 changed files with 370 additions and 64 deletions

View File

@@ -6,23 +6,9 @@
#include <dt-bindings/zmk/keys.h>
#include <zmk/matrix.h>
#include <zmk/keys.h>
#define ZMK_KEYMAP_NODE DT_CHOSEN(zmk_keymap)
#define ZMK_KEYMAP_LAYERS_LEN DT_PROP_LEN(ZMK_KEYMAP_NODE, layers)
/* TODO: Need to actually be able to get a NODELABEL from a node id
#define _ZMK_KEYMAP_GENERATE_LAYER_CONST(node_id) \
DT_NODELABEL_FOR_NODE(node_id)_layer,
enum zmk_keymap_layer
{
DT_FOREACH_CHILD(DT_INST(0, zmk_layers), _ZMK_KEYMAP_GENERATE_LAYER_CONST)
};
*/
// #include <zmk/keys.h>
bool zmk_keymap_layer_activate(u8_t layer);
bool zmk_keymap_layer_deactivate(u8_t layer);
zmk_key
zmk_keymap_keycode_from_position(u32_t row, u32_t column);
int zmk_keymap_position_state_changed(u32_t row, u32_t column, bool pressed);