Some initial work on behavior bindings for keymaps

This commit is contained in:
Pete Johanson
2020-06-19 15:32:33 -04:00
parent 865f41a46d
commit c23d752917
19 changed files with 370 additions and 64 deletions

View File

@@ -49,11 +49,12 @@ void zmk_kscan_process_msgq(struct k_work *item)
while (k_msgq_get(&zmk_kscan_msgq, &ev, K_NO_WAIT) == 0)
{
bool pressed = (ev.state == ZMK_KSCAN_EVENT_STATE_PRESSED);
zmk_key key = zmk_keymap_keycode_from_position(ev.row, ev.column);
struct zmk_key_event kev = (struct zmk_key_event){.row = ev.row, .column = ev.column, .key = key, .pressed = pressed};
zmk_keymap_position_state_changed(ev.row, ev.column, pressed);
// zmk_key key = zmk_keymap_keycode_from_position(ev.row, ev.column);
// struct zmk_key_event kev = (struct zmk_key_event){.row = ev.row, .column = ev.column, .key = key, .pressed = pressed};
LOG_DBG("Row: %d, col: %d, key: %d, pressed: %s\n", ev.row, ev.column, key, (pressed ? "true" : "false"));
zmk_handle_key(kev);
// LOG_DBG("Row: %d, col: %d, key: %d, pressed: %s\n", ev.row, ev.column, key, (pressed ? "true" : "false"));
// zmk_handle_key(kev);
}
}