feat: Add keyboard physical layout system.

* Add bindings to allow creating multiple physical layouts that specify
  their key's physical attributes, and the matching matrix transform
  and dependant kscan to use.
* Synthesize a basic physical layout if none specified, for backwards
  compatibility.
* Update matrix transform API to explicitly pass in the selected transform
  to the API instead of using a fixed chosen transform.
* Move kscan subscription and handling into the physical layout code, so
  that selecting a different physical layout at runtime can also use the
  correct kscan instance.
* Add `physical_layouts.dtsi` file to include so you can use the
  pre-configured `&key_physical_attrs` for adding you layout keys.
This commit is contained in:
Peter Johanson
2024-04-24 18:14:02 -07:00
committed by Pete Johanson
parent 80173f8ea3
commit c5cca5b34f
13 changed files with 604 additions and 141 deletions

View File

@@ -0,0 +1,26 @@
#
# Copyright (c) 2024 The ZMK Contributors
#
# SPDX-License-Identifier: MIT
description: |
Describe the physical layout of a keyboard, including deps like the transform and kscan
that are needed for that layout to work.
compatible: "zmk,physical-layout"
properties:
display-name:
type: string
required: true
description: The name of this layout to display in the UI
transform:
type: phandle
required: true
description: The matrix transform to use along with this layout.
kscan:
type: phandle
description: The kscan to use along with this layout. The `zmk,kscan` chosen will be used as a fallback if this property is omitted.
keys:
type: phandle-array
description: Array of key physical attributes.