feat: Add keyboard physical layout system.

* Add bindings to allow creating multiple physical layouts that specify
  their key's physical attributes, and the matching matrix transform
  and dependant kscan to use.
* Synthesize a basic physical layout if none specified, for backwards
  compatibility.
* Update matrix transform API to explicitly pass in the selected transform
  to the API instead of using a fixed chosen transform.
* Move kscan subscription and handling into the physical layout code, so
  that selecting a different physical layout at runtime can also use the
  correct kscan instance.
* Add `physical_layouts.dtsi` file to include so you can use the
  pre-configured `&key_physical_attrs` for adding you layout keys.
This commit is contained in:
Peter Johanson
2024-04-24 18:14:02 -07:00
committed by Pete Johanson
parent 80173f8ea3
commit c5cca5b34f
13 changed files with 604 additions and 141 deletions

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@@ -1,11 +0,0 @@
/*
* Copyright (c) 2020 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <zephyr/device.h>
int zmk_kscan_init(const struct device *dev);

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@@ -9,15 +9,25 @@
#include <zephyr/devicetree.h>
#define ZMK_MATRIX_NODE_ID DT_CHOSEN(zmk_kscan)
#define ZMK_MATRIX_HAS_TRANSFORM DT_HAS_CHOSEN(zmk_matrix_transform)
#if DT_HAS_CHOSEN(zmk_matrix_transform)
#if DT_HAS_COMPAT_STATUS_OKAY(zmk_physical_layout)
#if ZMK_MATRIX_HAS_TRANSFORM
#error "To use physical layouts, remove the chosen `zmk,matrix-transform` value."
#endif
#define ZMK_PHYSICAL_LAYOUT_BYTE_ARRAY(node_id) \
uint8_t _CONCAT(prop_, node_id)[DT_PROP_LEN(DT_PHANDLE(node_id, transform), map)];
#define ZMK_KEYMAP_LEN \
sizeof(union {DT_FOREACH_STATUS_OKAY(zmk_physical_layout, ZMK_PHYSICAL_LAYOUT_BYTE_ARRAY)})
#elif ZMK_MATRIX_HAS_TRANSFORM
#define ZMK_KEYMAP_TRANSFORM_NODE DT_CHOSEN(zmk_matrix_transform)
#define ZMK_KEYMAP_LEN DT_PROP_LEN(ZMK_KEYMAP_TRANSFORM_NODE, map)
#define ZMK_MATRIX_ROWS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE, rows)
#define ZMK_MATRIX_COLS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE, columns)
#else /* DT_HAS_CHOSEN(zmk_matrix_transform) */
#if DT_NODE_HAS_PROP(ZMK_MATRIX_NODE_ID, row_gpios)

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@@ -6,4 +6,16 @@
#pragma once
int32_t zmk_matrix_transform_row_column_to_position(uint32_t row, uint32_t column);
#include <zephyr/sys/util.h>
typedef const struct zmk_matrix_transform *zmk_matrix_transform_t;
#define ZMK_MATRIX_TRANSFORM_DEFAULT_EXTERN() \
extern const struct zmk_matrix_transform zmk_matrix_transform_default
#define ZMK_MATRIX_TRANSFORM_EXTERN(node_id) \
extern const struct zmk_matrix_transform _CONCAT(zmk_matrix_transform_, node_id)
#define ZMK_MATRIX_TRANSFORM_T_FOR_NODE(node_id) &_CONCAT(zmk_matrix_transform_, node_id)
int32_t zmk_matrix_transform_row_column_to_position(zmk_matrix_transform_t mt, uint32_t row,
uint32_t column);

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@@ -0,0 +1,43 @@
/*
* Copyright (c) 2024 The ZMK Contributors
*
* SPDX-License-Identifier: MIT
*/
#pragma once
#include <zephyr/kernel.h>
#include <zmk/matrix_transform.h>
struct zmk_key_physical_attrs {
int16_t width;
int16_t height;
int16_t x;
int16_t y;
int16_t rx;
int16_t ry;
int16_t r;
};
struct zmk_physical_layout {
const char *display_name;
zmk_matrix_transform_t matrix_transform;
const struct device *kscan;
const struct zmk_key_physical_attrs *keys;
size_t keys_len;
};
#define ZMK_PHYS_LAYOUTS_FOREACH(_ref) STRUCT_SECTION_FOREACH(zmk_physical_layout, _ref)
size_t zmk_physical_layouts_get_list(struct zmk_physical_layout const *const **phys_layouts);
int zmk_physical_layouts_select(uint8_t index);
int zmk_physical_layouts_get_selected(void);
int zmk_physical_layouts_check_unsaved_selection(void);
int zmk_physical_layouts_save_selected(void);
int zmk_physical_layouts_revert_selected(void);
int zmk_physical_layouts_get_position_map(uint8_t source, uint8_t dest, uint32_t *map);