fix(sticky keys): fix tapping-sticky-keys bug.

Sticky keys should be cleared when they were tapped in rapid succession before the timer runs out.
This commit is contained in:
Okke Formsma
2020-11-30 22:02:57 +01:00
committed by Pete Johanson
parent f86e0fff14
commit e00eceb508
4 changed files with 39 additions and 3 deletions

View File

@@ -127,9 +127,13 @@ static int on_sticky_key_binding_pressed(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
struct device *dev = device_get_binding(binding->behavior_dev);
const struct behavior_sticky_key_config *cfg = dev->config_info;
struct active_sticky_key *sticky_key =
store_sticky_key(event.position, binding->param1, binding->param2, cfg);
struct active_sticky_key *sticky_key;
sticky_key = find_sticky_key(event.position);
if (sticky_key != NULL) {
stop_timer(sticky_key);
release_sticky_key_behavior(sticky_key, event.timestamp);
}
sticky_key = store_sticky_key(event.position, binding->param1, binding->param2, cfg);
if (sticky_key == NULL) {
LOG_ERR("unable to store sticky key, did you press more than %d sticky_key?",
ZMK_BHV_STICKY_KEY_MAX_HELD);