refactor(behaviors): Convert state dependent params.

* Allow each behavior to map a relative binding, e.g. "toggle",
  to an absolute one, e.g. "on", before being invoked.
This commit is contained in:
Pete Johanson
2021-01-20 11:00:38 -05:00
parent bb2c478af9
commit e6f168d6df
4 changed files with 79 additions and 5 deletions

View File

@@ -27,6 +27,7 @@ typedef int (*behavior_sensor_keymap_binding_callback_t)(struct zmk_behavior_bin
int64_t timestamp);
__subsystem struct behavior_driver_api {
behavior_keymap_binding_callback_t binding_convert_central_state_dependent_params;
behavior_keymap_binding_callback_t binding_pressed;
behavior_keymap_binding_callback_t binding_released;
behavior_sensor_keymap_binding_callback_t sensor_binding_triggered;
@@ -35,6 +36,30 @@ __subsystem struct behavior_driver_api {
* @endcond
*/
/**
* @brief Handle the keymap binding which needs to be converted from relative "toggle" to absolute
* "turn on"
* @param binding Pointer to the details so of the binding
* @param event The event that triggered use of the binding
*
* @retval 0 If successful.
* @retval Negative errno code if failure.
*/
__syscall int behavior_keymap_binding_convert_central_state_dependent_params(
struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event);
static inline int z_impl_behavior_keymap_binding_convert_central_state_dependent_params(
struct zmk_behavior_binding *binding, struct zmk_behavior_binding_event event) {
const struct device *dev = device_get_binding(binding->behavior_dev);
const struct behavior_driver_api *api = (const struct behavior_driver_api *)dev->api;
if (api->binding_convert_central_state_dependent_params == NULL) {
return 0;
}
return api->binding_convert_central_state_dependent_params(binding, event);
}
/**
* @brief Handle the keymap binding being pressed
* @param dev Pointer to the device structure for the driver instance.