forked from kofal.net/zmk
fix: Optimize layout changes by doing runtime mapping
* To avoid tons of migration, extra flash writes, etc, we keep the keymaps and settings using a key position index that's tied to the stock layout, and at runtime mapping key positions as needed.
This commit is contained in:
committed by
Pete Johanson
parent
a6d09f8c00
commit
ea1a09bf99
@@ -13,6 +13,7 @@ LOG_MODULE_DECLARE(zmk, CONFIG_ZMK_LOG_LEVEL);
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#include <zmk/stdlib.h>
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#include <zmk/behavior.h>
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#include <zmk/keymap.h>
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#include <zmk/physical_layouts.h>
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#include <zmk/matrix.h>
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#include <zmk/sensors.h>
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#include <zmk/virtual_key_position.h>
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@@ -230,7 +231,26 @@ zmk_keymap_get_layer_binding_at_idx(zmk_keymap_layer_id_t layer_id, uint8_t bind
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ASSERT_LAYER_VAL(layer_id, NULL)
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return &zmk_keymap[layer_id][binding_idx];
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const uint32_t *pos_map;
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int ret = zmk_physical_layouts_get_selected_to_stock_position_map(&pos_map);
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if (ret < 0) {
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LOG_WRN("Failed to get the position map, can't find the right binding to return (%d)", ret);
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return NULL;
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}
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if (binding_idx >= ret) {
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LOG_WRN("Can't return binding for unmapped binding index %d", binding_idx);
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return NULL;
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}
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uint32_t mapped_idx = pos_map[binding_idx];
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if (mapped_idx >= ZMK_KEYMAP_LEN) {
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LOG_WRN("Binding index %d mapped to an invalid key position %d", binding_idx, mapped_idx);
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return NULL;
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}
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return &zmk_keymap[layer_id][mapped_idx];
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}
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#if IS_ENABLED(CONFIG_ZMK_KEYMAP_SETTINGS_STORAGE)
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@@ -247,12 +267,37 @@ int zmk_keymap_set_layer_binding_at_idx(zmk_keymap_layer_id_t layer_id, uint8_t
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ASSERT_LAYER_VAL(layer_id, -EINVAL)
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const uint32_t *pos_map;
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int ret = zmk_physical_layouts_get_selected_to_stock_position_map(&pos_map);
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if (ret < 0) {
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LOG_WRN("Failed to get the mapping to determine where to set the binding (%d)", ret);
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return ret;
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}
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if (binding_idx >= ret) {
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LOG_WRN("Unable to set binding at index %d which isn't mapped", binding_idx);
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return -EINVAL;
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}
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uint32_t storage_binding_idx = pos_map[binding_idx];
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if (storage_binding_idx >= ZMK_KEYMAP_LEN) {
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LOG_WRN("Can't set layer binding at unmapped/invalid index %d", binding_idx);
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return -EINVAL;
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}
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if (memcmp(&zmk_keymap[layer_id][storage_binding_idx], &binding, sizeof(binding)) == 0) {
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LOG_DBG("Not setting, no change to layer %d at index %d (%d)", layer_id, binding_idx,
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storage_binding_idx);
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return 0;
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}
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uint8_t *pending = zmk_keymap_layer_pending_changes[layer_id];
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WRITE_BIT(pending[binding_idx / 8], binding_idx % 8, 1);
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// TODO: Need a mutex to protect access to the keymap data?
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memcpy(&zmk_keymap[layer_id][binding_idx], &binding, sizeof(binding));
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memcpy(&zmk_keymap[layer_id][storage_binding_idx], &binding, sizeof(binding));
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return 0;
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}
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@@ -440,7 +485,8 @@ static int save_bindings(void) {
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if (pending[kp / 8] & BIT(kp % 8)) {
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LOG_DBG("Pending save for layer %d at key position %d", l, kp);
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struct zmk_behavior_binding *binding = &zmk_keymap[l][kp];
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const struct zmk_behavior_binding *binding =
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zmk_keymap_get_layer_binding_at_idx(l, kp);
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struct zmk_behavior_binding_setting binding_setting = {
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.behavior_local_id = zmk_behavior_get_local_id(binding->behavior_dev),
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.param1 = binding->param1,
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@@ -564,6 +610,7 @@ int zmk_keymap_discard_changes(void) {
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int zmk_keymap_reset_settings(void) {
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settings_delete(LAYER_ORDER_SETTINGS_KEY);
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for (int l = 0; l < ZMK_KEYMAP_LAYERS_LEN; l++) {
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char layer_name_setting_name[14];
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sprintf(layer_name_setting_name, LAYER_NAME_SETTINGS_KEY, l);
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@@ -600,7 +647,8 @@ int zmk_keymap_reset_settings(void) { return -ENOTSUP; }
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int zmk_keymap_apply_position_state(uint8_t source, zmk_keymap_layer_id_t layer_id,
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uint32_t position, bool pressed, int64_t timestamp) {
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const struct zmk_behavior_binding *binding = &zmk_keymap[layer_id][position];
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const struct zmk_behavior_binding *binding =
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zmk_keymap_get_layer_binding_at_idx(layer_id, position);
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struct zmk_behavior_binding_event event = {
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.layer = layer_id,
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.position = position,
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