Implement raise/lower for default keymap.

* Properly allow includes for keymaps to allow defining
  custom keycodes, and then adding them to the
  keymap.overlay file.
* Fix keymap.c loading after build refactor.
* Fix for deactivating a layer working properly.
* Fix default keymap to put transparent in proper spots to
  make raise/lower keycodes work as expected.
* Add custom raise/lower keycode handling to default
  keymap.
This commit is contained in:
Pete Johanson
2020-05-18 13:42:41 -04:00
parent c1905745b3
commit f478438f01
8 changed files with 69 additions and 22 deletions

View File

@@ -1,7 +1,34 @@
#include <zmk/keys.h>
#include <zmk/keymap.h>
#include <keymap.h>
bool zmk_handle_key_user(struct zmk_key_event *key_event)
{
switch (key_event->key)
{
case CC_LOWR:
if (key_event->pressed)
{
zmk_keymap_layer_activate(1);
}
else
{
zmk_keymap_layer_deactivate(1);
}
return false;
case CC_RAIS:
if (key_event->pressed)
{
zmk_keymap_layer_activate(2);
}
else
{
zmk_keymap_layer_deactivate(2);
}
return false;
}
return true;
};