refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT

Use these instead of the magic return values 0 and 1 for
behavior_driver_api return values.
This commit is contained in:
Okke Formsma
2020-12-18 14:24:28 +01:00
committed by Pete Johanson
parent caa285852a
commit fa07ba9d32
10 changed files with 21 additions and 18 deletions

View File

@@ -43,7 +43,7 @@ static int on_keymap_binding_pressed(struct zmk_behavior_binding *binding,
static int on_keymap_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
return 0;
return ZMK_BEHAVIOR_OPAQUE;
}
static int behavior_ext_power_init(const struct device *dev) { return 0; };