refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT

Use these instead of the magic return values 0 and 1 for
behavior_driver_api return values.
This commit is contained in:
Okke Formsma
2020-12-18 14:24:28 +01:00
committed by Pete Johanson
parent caa285852a
commit fa07ba9d32
10 changed files with 21 additions and 18 deletions

View File

@@ -29,7 +29,7 @@ static int tog_keymap_binding_pressed(struct zmk_behavior_binding *binding,
static int tog_keymap_binding_released(struct zmk_behavior_binding *binding,
struct zmk_behavior_binding_event event) {
LOG_DBG("position %d layer %d", event.position, binding->param1);
return 0;
return ZMK_BEHAVIOR_OPAQUE;
}
static const struct behavior_driver_api behavior_tog_driver_api = {