fix(display): All display updates in work thread.

* Make sure all LVGL access is from main work thread.
This commit is contained in:
Pete Johanson
2020-12-03 22:53:54 -05:00
parent 0d80220e14
commit 7ea1892bbb
4 changed files with 15 additions and 17 deletions

View File

@@ -24,6 +24,17 @@ static lv_obj_t *screen;
__attribute__((weak)) lv_obj_t *zmk_display_status_screen() { return NULL; }
void display_tick_cb(struct k_work *work) {
lv_tick_inc(10);
lv_task_handler();
}
K_WORK_DEFINE(display_tick_work, display_tick_cb);
void display_timer_cb() { k_work_submit(&display_tick_work); }
K_TIMER_DEFINE(display_timer, display_timer_cb, NULL);
int zmk_display_init() {
LOG_DBG("");
@@ -45,12 +56,8 @@ int zmk_display_init() {
lv_task_handler();
display_blanking_off(display);
k_timer_start(&display_timer, K_MSEC(10), K_MSEC(10));
LOG_DBG("");
return 0;
}
void zmk_display_task_handler() {
lv_tick_inc(10);
lv_task_handler();
k_sleep(K_MSEC(10));
}
}