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https://github.com/zmkfirmware/zmk.git
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feat: Add keyboard physical layout system.
* Add bindings to allow creating multiple physical layouts that specify their key's physical attributes, and the matching matrix transform and dependant kscan to use. * Synthesize a basic physical layout if none specified, for backwards compatibility. * Update matrix transform API to explicitly pass in the selected transform to the API instead of using a fixed chosen transform. * Move kscan subscription and handling into the physical layout code, so that selecting a different physical layout at runtime can also use the correct kscan instance. * Add `physical_layouts.dtsi` file to include so you can use the pre-configured `&key_physical_attrs` for adding you layout keys.
This commit is contained in:
committed by
Pete Johanson
parent
80173f8ea3
commit
c5cca5b34f
@@ -9,15 +9,25 @@
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#include <zephyr/devicetree.h>
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#define ZMK_MATRIX_NODE_ID DT_CHOSEN(zmk_kscan)
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#define ZMK_MATRIX_HAS_TRANSFORM DT_HAS_CHOSEN(zmk_matrix_transform)
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#if DT_HAS_CHOSEN(zmk_matrix_transform)
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#if DT_HAS_COMPAT_STATUS_OKAY(zmk_physical_layout)
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#if ZMK_MATRIX_HAS_TRANSFORM
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#error "To use physical layouts, remove the chosen `zmk,matrix-transform` value."
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#endif
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#define ZMK_PHYSICAL_LAYOUT_BYTE_ARRAY(node_id) \
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uint8_t _CONCAT(prop_, node_id)[DT_PROP_LEN(DT_PHANDLE(node_id, transform), map)];
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#define ZMK_KEYMAP_LEN \
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sizeof(union {DT_FOREACH_STATUS_OKAY(zmk_physical_layout, ZMK_PHYSICAL_LAYOUT_BYTE_ARRAY)})
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#elif ZMK_MATRIX_HAS_TRANSFORM
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#define ZMK_KEYMAP_TRANSFORM_NODE DT_CHOSEN(zmk_matrix_transform)
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#define ZMK_KEYMAP_LEN DT_PROP_LEN(ZMK_KEYMAP_TRANSFORM_NODE, map)
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#define ZMK_MATRIX_ROWS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE, rows)
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#define ZMK_MATRIX_COLS DT_PROP(ZMK_KEYMAP_TRANSFORM_NODE, columns)
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#else /* DT_HAS_CHOSEN(zmk_matrix_transform) */
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#if DT_NODE_HAS_PROP(ZMK_MATRIX_NODE_ID, row_gpios)
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