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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
Use these instead of the magic return values 0 and 1 for behavior_driver_api return values.
This commit is contained in:
committed by
Pete Johanson
parent
caa285852a
commit
fa07ba9d32
@@ -6,6 +6,9 @@
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#pragma once
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#define ZMK_BEHAVIOR_OPAQUE 0
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#define ZMK_BEHAVIOR_TRANSPARENT 1
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struct zmk_behavior_binding {
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char *behavior_dev;
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uint32_t param1;
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